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October 28, 2004

Knights of the Old Republic 1.03b

Aspyr released a new patch for KOTOR today on MacGameFiles.com - 1.03b.

News of it hasn't trickled down to the various news sites yet (or VersionTracker - a first!) but if you're a fan of the game, you'll probably want it.

It fixes two issues. The first - if you happen to hit F4 and F5 at the same time (more likely on a PowerBook than a desktop), the game would often crash. This was a bug left over from the PC version as well, so it's one small way the Mac version is better. :-)

The second issue - the game wouldn't properly save the "stretched" video mode setting if you happened to switch to a stretched video mode from within the game UI, rather than the initial Mac configuration dialog. Ditto for the fullscreen/windowed setting - it would only be saved if you used the initial Mac dialog to toggle the fullscreen mode.

October 21, 2004

Spamusement

I've been meaning to mention this for a few days now, but I keep forgetting. Steven Frank, one of the developers at Panic Software, has a site he calls "Spamusement". In short, he takes actual headlines from spam e-mails and turns them into drawings. It's not high art by any stretch, but it is quite amusing.

Among my favorites: "do i masturbate too much", "I sure wish you weren't so silly", "Find cut-rate software here" and "its not even funny when you do that".

The side link to "what they're saying about Spamusement" is amusing in itself. :-)

SimBrad

Once again, it's time to play catch-up on what I've been doing.

First and foremost, it's been announced (more or less) by Aspyr that we're publishing The Sims 2 for the Mac, which I'm sure will come as a surprise to no one. For almost a month now, John and I have been slaving over the code, pushing it further and further along. This has been a fairly monumental task, and I'm frankly shocked at how far we've been able to move it. In general, it's hard to have 2 people working on the codebase during the early set-up, but Sims2 is so huge and so broad in scope, that there are plenty of opportunities for us to focus on two wholly separate parts of the code at the same time this early on.

Internally, the game uses DirectX 9, along with the high-level shading language features, which will shortly prove to be a very thrilling part of the porting process. :) One of the stipulations of working for Aspyr is that I'm somewhat limited in what I can say publicly, particularly if it could be construed as negative, so I'll probably have to word my statements carefully. :) Suffice to say that Sims2 will probably be the most challenging port I've worked on to date. I'm grateful that John has a firm grasp on DirectX vs. OpenGL concepts, because left to my own devices, I'd probably be white-haired and throwing cats at strangers by now.

Aside from that, I had hoped to have a new MacMAME release out last week, but I was simply overwhelmed with Sims2 work during the days to want to spend much time at night to clean it up. However, I have finished the joystick code rewrite so it won't be too much farther off, I think.

A few people have asked about the Jedi Academy patch. To be honest, I haven't given it (or anything else) much thought since I started on Sims2 a few weeks back. In a day or two, I'm going to have to re-visit the Medal of Honor/Spearhead patches to work around a massive deficiency work with an ever-so-delightful implementation detail in Stuffit InstallerMaker. Just when I think I'm out, they keep drawing me back in!

In other news, Beth and I celebrated "Year 2" at the Melting Pot on Tuesday night. It was great. Don't say "Fon-don't" - say "fondue!"

October 10, 2004

Spazdog Comics

I'd like to give a big shout out to former roomate, friend and nipple-rubber Shawn "QuickDraw" Demumbrum. Shawn's in the process of starting up a comic book store, Spazdog Comics.

If you're looking to buy comics and want to support a great guy, Shawn's your man. Check out his website for details on how you can place an order with him online, or to find out more about the man behind the myth. Knowing Shawn for as long as I have, I can say that he's extremely customer-oriented and definitely loves what he's doing. He also has cool plastic business cards, and more often than not wears clean underwear.

October 04, 2004

Register to vote!

While looking online for a place to change my "registered voter" address, I noticed that Monday, Oct 4 (that's today) is the last day that Arizona residents are eligible to register to vote.

This upcoming election is probably the most important one of my lifetime so far, so I would strongly urge anyone here in Arizona who has not registered to make time to do so today. If you've got one of the newer-style Arizona drivers licenses with the barcodes, you can even do it online. Otherwise, you have to do it the old-fashioned way. Go here for more info.

If you live in another state, I strongly recommend you look into your own local registration deadlines, as you could be running out of time as well.