"The new phone books are here!"
As a lot of you may have heard, Apple announced their new iMacs last night at the Apple Expo in Paris.
I've made some spectacularly bad predictions about Apple in the past. I wasn't all that impressed with the initial iMac - I'm not a fan of all-in-one designs, I prefer flexiblity. I also thought the iPod would be a spectacular failure because it had a similar feature set to the then Archos Jukebox while having a significantly higher price. Apple quickly lowered the initial price of the iPod and the rest is history.
So here I find myself looking at the new iMac and being impressed with an Apple computer for the first time in a long time. Sure, it's an all-in-one design, but it's the very definition of svelte and stylish. I could easily see myself buying one of these. I've been harping on the fact that I need a cheap headless Mac for a long time now. This iMac is certainly not that, but neither is it a massive space hog like the eMac. In fact, if it were possible to plug my tower into the iMac and use it as a dummy DVI display (pseudo-headless, as it were), I'd plunk down my cash right now. The 20" iMac is only $600 more than Apple's new 20" Cinema Display, so the value is there. I'd love to see Apple innovate in that direction for the next rev of the iMac, but I suspect the number of people who'd want such a power feature is pretty small.
There's really only one thing wrong with the new iMac as far as I can see. It ships with the woefully underpowered nVidia FX 5200. The thought of Mac gamers being saddled with this GPU for X more years is pretty depressing from a game developer's standpoint. I've started a nightly ritual of prayer and sacrifice to Apple, with the hope that they'll ditch this card for something - anything - else in the next rev. One of the guys here at Aspyr, Michael Marks, did point out that they're using the 5200 Ultra now, instead of the regular 5200. That translates into faster core and memory clock speeds (325MHz vs 250MHz and 325 vs 200, respectively). I'm going to hope that this, combined with the power of the G5, will make things turn out OK.
Interestingly, if you click on the "sizzling graphics" link on Apple's iMac page, you're taken to a new page that features a doctored screenshot of KOTOR running on the iMac, next to the caption "Widescreen wonder." It's ironic, because KOTOR doesn't support true widescreen resolutions (the GUI layout is hardcoded in these KOTOR-specific .lyt files, and we have no tools to generate new ones for the Mac). It does support stretched modes though, so no black bars on the side if you don't want them. :-)