Today is the 20th Anniversary of the Macintosh. As it happens, the Mac plays a large part in my life, not the least because it keeps me employed. In the spirit of the occasion, I'd like to take some time to reminisce on my computing past and how I wound up a Mac user.
My first contact with computers (that I can recall) was with a TRS-80 and BASIC, back in 6th grade honors class. We didn't get much time with it, but I remember thinking it was a fascinating concept to program computers, and this was my first taste. Prior to this moment, I had known that I loved video games, and would spent some time daydreaming up video game ideas. Seeing the TRS-80 was my first taste that the ability to harness computers was within my grasp.
In 7th grade, I took my first computer science class as an elective in middle school. The computers here were Apple IIs, and I was all about programming my own games and making graphics. The first game I ever completed was a text adventure with the plot that Mr. Rogers (yes, that one) was planning to detonate a nuclear device and you had to break into his house and stop him. My second game was a sequel that involved unsolved Sesame Street Hatchet Murders. This time, I added graphics, albeit low-res ones.
Some time in there, my parents bought a used Apple II that had been hacked into an Apple II+. I loved that machine, but I secretly lusted for an Apple IIe, because it had 128k of RAM and double-high res graphics. A year or two later, we retired the Apple II for a IIe, and it was my main computer for many years. Ironically, I learned an early lesson in obsolescence here - the Apple IIgs came out 2 months after we bought the IIe. Ouch.
In high school, I took programming courses all 4 years. The first 2 years, our lab used Apple IIe's, and my junior year, they upgraded the entire lab to Mac Plusses. This was my first in-depth experience with the Mac. I had formerly derided the Mac because it was, to be honest, not a very good game machine, what with black & white graphics. However, our teacher had received a Mac II, in living color, and my opinion of the Mac changed dramatically that day. The ease of use of the Mac, compared to everything else available at the time, was clear to me and I wondered why the entire world wasn't Mac-based. One of the first games I wrote for the Mac was an Arkanoid clone (in Turbo Pascal) called "BradleyBall."
In college, I finally got my very first Mac, an LC. Initially, I didn't have any inclination to learn to program it - in fact, I wasn't even sure I wanted to program computers any more. But sometime during my sophomore year, I decided that I couldn't deny myself, and became serious about programming, and more importantly, programming the Mac. It seemed easy to me mainly because I loved working on the Mac. In the early 90's, I was firmly convinced that the Mac was The Gaming Computer, because it was clear to see that playing SimCity or Civilization in 640x480 was a much better gaming experience than playing it in 320x200 in DOS with sporadic to no sound. The technological lead the Mac had over the PC in the early 90's stunned me and helped to cement my future course.
So even though Apple seems to be celebrating the 20th of the Mac with little fanfare, I raise a toast to the smiling little beige box that could. Here's to you, Mac!