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Obsession

It all started innocently enough a few weeks back. As I was drifting off to sleep one night, I had an unexplained flashback about a board game I played as a kid. It was such an out-of-the-blue memory that I had to look up the name of the game on the net. The game was Alfred Hitchcock's Why? The only thing I recalled with any detail was that the look and atmosphere of the game. The artwork gave off that old haunted house vibe, and I found myself wanting to play it again. So I did some surfing on eBay and placed a bid on one. This started a chain reaction of events.

In the next few days, I recalled more games that I used to play but didn't have - Stratego, Clue, Careers, and Kensington. eBay saw increasing use.

Then I racked my brain and remembered two more, long-forgotten. I couldn't remember the names or even a lot of details, but some detailed searching on BoardGameGeek.com brought results - Big Deal and Fat Chance. In hindsight, Fat Chance doesn't hold up, but Big Deal still interests me despite the incredibly tacky late-70's artwork. Who wouldn't want to get rich with Paint-On Socks or Kangaroo Airlines?

In the process of buying Stratego on eBay, I got a game called The Inventors as part of the bundle. We played it last weekend when Paul and Maureen were over and I thought it was a lot of fun. It combines Monopoly with elements of another favorite of mine, Masterpiece.

During this process, I've learned a few things.

1. Beth doesn't like Stratego.
2. The version of Careers I played as a kid (and not surprisingly the version I bought again on eBay) was an incredibly simplified variation. All the other releases were slightly more complicated, and it appears more fun as well.
3. Beth is very good at Careers.
4. Beth seems to beat me consistently at Skip-Bo as well, but her streak will soon end.
5. I enjoy playing board games more than video games, and infinitely more than first-person shooters with a war theme.

I'm toying with the idea of getting some of the more "hardcore" games that are ranked on BoardGameGeek.com. I've played Settlers before (about a billion times) as well as Tikal, and I've enjoyed both immensely. However, I've seen a lot of geeky board games that require a pretty fair time commitment, and/or have fairly complicated rules and setup. Ideally, anything I can play with Beth (or can easily play with non-board-game-geek friends) is what I'm aiming for. I have less-than-zero interest in dragging my ass to a comic book/game shop to sit around a table with hygenically challenged individuals.

Comments

And definitely more worthy of a time commitment than playing with Warhammer dollies, to be certain.

"Ideally, anything I can play with Beth..."

And LOSE at! muahahahahahaha

This is a newer game but I highly recommend it: Avalon Hill's Axis & Allies Europe.

http://www.amazon.com/exec/obidos/ASIN/B00004T0R1/

Download a PDF of the game manual from:

http://www.wizards.com/default.asp?x=ah/downloads

Make sure to try out the Farming Game, if you can find it - an obscure take on Monopoly, vastly improved, and hellishly fun. I've wasted so many hours on it that it's not even funny.

Also, the OLDER Avalon Hill board games are another good place to start. And Diplomacy is a real classic.

My family has forty odd board games we've collected over the years most of them pretty unusual.

I would try Acquire, its very easy to learn and requires some thought but not alot. Its listed number 24 on this list.

http://www.boardgamegeek.com/rankbrowse.php3?ranking

As for Diplomacy it may be a great game but . . .

http://www.boardgamegeek.com/game/483

average playing time 6 hours?

Have you ever checked out the review section of Games Magazine? They cover some really great games and often alternative, obscure ones too — a lot of imports from Germany and the like. If I were to try any new games — and board games especially — I would definitely have to read their last "Holiday Top 100" or whatever they dub their annual game review awards issue.

Try Puerto Rico, or the cut-down card-only variation San Juan. If you like Settlers you'll probably like one or both.

(PR has a lot more fiddly setup bits, but is IMHO a more interactive game; SJ doesn't have as much room for "screw thy neighbor" moves. This may be a plus if that sort of play would result in being banished to sleep on the futon :)