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Aspyr, week two.

This week is my second at Aspyr. So far, so good. The new and as-yet unannounced project I'm working on is moving faster than I'd hoped, which is good. I probably can't get into many more details than that yet, but I'm definitely pleased so far and I believe most Mac gamers will be as well. :-)

The Alice patch is out there and some gamers have noted that it sounds like ass when set to 44kHz. I'm not sure why that is (it doesn't do it for me), but it's on my TODO list. For what it's worth, we remastered Alice for the upcoming Aspyr "Leave the Lights On" bundle, so if you buy the bundle, you get a new Alice CD with the 1.1.1 patch already there. ¡Que ganga!

Likewise, Galactic Battlegrounds and Clone Campaigns have seen their patches released into the wild. Clone Campaigns seems to be fine, but SWGB apparently doesn't load old saved games, and doesn't do well when creating new ones. I'm not sure yet why that is, but it's very annoying.

Comments

Speaking of patches... since you work directly for Aspyr, can you work on patches for any Aspyr games now? Like say... oh, adding texture compression to RtCW? ;)

I suppose so, but who's to say that it would ever see the light of day? :) Can you imagine me blogging about finishing up a RtCW patch and then 6-8 months later, it finally breaks free into the wild? That wouldn't be much fun for anyone.