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Out of touch

I've been traveling like a madman these past two weeks. First it was a few sudden days in San Diego with SOE, then back for 2 days, then off to San Francisco for WWDC this past week. I'm glad that there are no more travel plans in my immediate future, other than to pick Beth up from the airport on Sunday.

WWDC was pretty good this year. Phil and Ken made it out, and Apple delivered a whopper of a keynote. We got our hands on the G5 in one of the performance labs, and it Got Game. I'm not sure to what extent our time with them is covered under NDA, so I'll play it safe for once and keep my mouth shut. Let me just say that I wasn't too disappointed. :)

Xcode looks to be very interesting. Compile times are still slower than CodeWarrior (unless you've got some spare Macs sitting around on your network), but it certainly has some compelling features. I hope that the improvements keep on coming so we can finally be free of the yearly $250 CodeWarrior tax. Or conversely, I hope it kicks Metrowerks into gear. Their Mac stuff has been 3/4th-assed for some time now and serious competition would do them a world of good.

My wife has apparently been wrestling with her geek level. She noted the other day that she caught herself in the airport reading sci-fi, carrying a GBA SP in a WWDC 2001 carry-on bag, while simultaneously pining away for a new PowerBook and iPod and wishing she could get back home to watch more Farscape. Luckily she hasn't let her appearance or social skills slide. :)

Mac EQ went GM on Monday. We pulled off a minor miracle on this one, so I think it's in pretty good shape now. We'll be patching this one fairly regularly, just like they do on the PC side. Bad for me, good for EQ players. While I realize that it's got a few things going against it (no PC server play and it's been around a while), if it does well it should cause some other good things to happen.

I also got my hands on a new project for work on Monday. I came up with a code name that I thought was fairly clever, so I hope it gets used. I'm looking forward to working on this one - it looks to be up my alley, plus it's the first "regular" project I've worked on since JK2.